Granny Chapter Two is a survival horror game developed by DVloper, serving as a sequel to the original Granny game. In this installment, players find themselves trapped in a house with both Granny and Grandpa, each presenting unique challenges.

The objective is to escape the house within five days by solving puzzles and finding necessary items. Players must navigate the environment stealthily, as Granny is highly sensitive to sound, while Grandpa has poor hearing but is formidable when he detects the player. Hiding spots like wardrobes and beds can be used to evade them.

Escape Routes
Main Door: Unlocking it requires finding various keys and tools.
Sewer Boat: Located in the basement, this route involves repairing and starting a boat.

Helicopter: Found on the rooftop, this escape demands collecting specific parts to get the helicopter operational.
Additional Enemy
Slendrina’s Child: A spider-like creature that attacks if not pacified with meat. Its death triggers a scream from Slendrina, alerting Granny and Grandpa to the player’s location.

Octopus Monster: Residing in the sewer, it poses a lethal threat if the player falls into the water.
Practice Mode: Allows players to explore the house without the threat of Granny and Grandpa, useful for learning the layout and mechanics.